GDExercise Concept #8: Fine Glutton
Short: Fine Glutton is a casual mouse-based puzzle game where you compete in speed eating contents with style
Background: An eating game to combat the recent array of cooking games. With a dash of Diner Dash for taste.
Description: You’re the gentleman of the speed eating circuit, maintaining proper composure, utensil use, and manners all the while consuming as much as you can. Given an array of food, you must choose the correct utensils (or combination of utensils) by clicking them first, and then clicking the food you want to use them on second. Incorrect utensil usage will consume more time (try eating a steak with a spoon why don’t you), and in that case your opponent will win! Watch out for second courses!
Hook: Clicky, easy to jump into, lunch break style gameplay. Food aficionados don’t have to ask for seconds.
Reflection: Designing on an empty stomach yields interesting results.
This entry was posted on Sunday, July 16th, 2006 at 12:31 am and is filed under Design. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.