peng ink

game design and such

GCS Fall 2006 Over!

My first semester as COO of GCS is over. For the first time, no projects were abandoned, and every project had a build to present at the end of the semester. As much as I’d like to credit myself, it couldn’t have happened without the support from GCS project leaders and my fellow GCS officers.

Anticipation is high for next semester. Currently there are a projected 13 people who are interested in leading a project in Spring 2007. Of course, if each one of these 13 projects gets pitched, it will be absolutely beyond our current capabilities in terms of human resources or even the time we have allotted for each meeting. I’m hoping the numbers die down before the semester begins, but in case they don’t, I’ve already begun preparing for the situations that may arise.

I’ll probably post a couple of my favorites from this semester as soon as the pages materialize. Some really good games were developed this semester, games that I’d actually play in my own free time… (!)

This entry was posted on Friday, December 22nd, 2006 at 6:49 am and is filed under Design. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

Leave a Reply