Mobile Game Development
It’s winter break, the perfect time for college game developers to catch up on their projects. Every day consists of me sitting hunched over a computer in the basement, hoping that if I move my fingertips enough a game will be made. Lunchtime hits, I go up. Dinnertime hits, I go up. Nightime hits, I shut down. It’s all a very monotonous cycle.
Recently I’ve been wondering if I should mix things up a bit. What if indie games didn’t have to be made in parents’ basements? Say I walk out that door and sit down on the pavement. BAM, I’m there, making games in the middle of the street. Or say bring my work at McDonalds? BAM, I’m making games, fast food style. After that I’d go to Starbucks and sit next to some aspiring novelist.
“So, what are you writing?”
“An epic story of love torn across time and culture.”
“Wow that sounds horrible. I’m writing a fucking game here!”
And then I’d jump on his table and play air guitar with my laptop.
This entry was posted on Tuesday, December 25th, 2007 at 8:42 pm and is filed under Programming. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.