pew pew dice
Made a quick little game for Game Design class, integrating physical die with a digital game. It actually doesn’t work too badly (and is still somewhat playable without the die, though not nearly as much fun).
The best parts are the sound effects, made with the super awesome indie sound tool sfxr. Honestly, I don’t know how I ever got by without it. There’s only so much I can do with Audacity and a Singstar mike.
This entry was posted on Saturday, February 16th, 2008 at 4:12 am and is filed under Design, Prototypes. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
