peng ink

game design and such

indie games

Out of all the games I’ve made, these are the ones I like the best. Just don’t tell the others or their feelings might get hurt.


sin(Surfing)

Summer 2008, DOWNLOAD PC | XBOX LIVE




What would it feel like to surf on a sine wave?

No matter how hard I resist, I always drawn to the latest TIGSource compo, this time with the theme of Procedural Generation. And surprisingly, something good came out this time (at least compared to my last attempt).

The game represents about a weeks work between Raph and I. The original idea came up long time ago while I was working on a serious game for medical use back at school, but was decided too awesome for old folks to handle. After adding a bit of math humor and Vib-Ribbon-esqe graphics, sin(Surfing) was born.

XNA reqs are not for the weak. Check the main blog post if you’re having problems. Or, just get it off of Xbox Live Indie Games with none of the added fuss!